36. Oops. Joe just wrecked Roger and Sue's control. Their mechanics quit working and they don't know why. So they break out an old routine used back in mainframe days - which alludes to the point that this data has been being used for a very long time, and fuels the conspiracy-theory people (or at least tweaks their collective nose.) Even had to use a real pencil...
37. Back to the adventure. And we meet a damsel in distress, much as Indiana Jones always has a female side-kick. While the adventure keeps up a fast pace, one interesting thing is that they don't exchange names here. Later, I came back to explore her in more detail with the prequel.
38. Here's an interesting point. Cat is advising Joe in the cartoon world. So oddly, he's in one of the "approved" dreams getting data which would dissolve the others.
And if you've ever watched dogs and cats, you'll see some accurate description of how they prepare to nap.
39. Roger and Sue get no results from their checklist. And confront the problem that if he stays in his dreams, then they have nothing to study, so the project will be over. You start seeing them as characters in their own plot, with a Call to Adventure of their own (per Campbell).
40. OK, now they correct their manners omission, and we find she is named Doreen. (Which means 'gift' BTW.) We find her apparent excuse is as a photographer, but she's carrying no camera with her - which may or may not be an error. Ask a pro.
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